How much do Shiba Inu holders get from Shiba Eternity?

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The Shiba Inu mobile game went live on October 6th with a promise to raise the SHIB price – and profile.

But since the launch the price of Shiba Inu has fallen -14% from $0.0000116 to $0.00001.

The Shiba Inu price is also down -23% in the last month.

So what kind of financial incentive can Shiba Inu holders expect from Shiba Eternity? From what the gameplay suggests, there's no requirement to buy anything in Shiba Eternity. It's free to download from the App Store and Google Play Store.

However, you can pay for bundles, kibble, collectible cards and packs and earn rewards by defeating other players or completing quests.

For example you can pay $26.99 for a 'warrior bundle bundle' which grants you two card packs and 800 kibble. You can also buy 3800 kibble to open chests and unlock shiboshis for $69.99.

How much profit will be used to burn Shiba Inu?

Shytoshi Kusama revealed that just 5% of Shiba Eternity profits will be used to burn Shiba Inu from supply.

Burning SHIB is seen not only as a key method to boost the Shiba Inu price long-term – removing tokens from circulating increases scarcity – but it's also a way for Shiba Inu applications like Shiba Eternity to give back to SHIB holders.

So far, there's no indication of how much Shiba Eternity is making.

In a Discord discussion with fans, lead developer Shytoshi Kusama suggested holders look at 'Hearthstone' and do the math. Hearthstone grossed more than $700 million on mobile from 2014 to 2018.

However Hearthstone has over 50 million downloads on Google play Store alone. It has 1.87 million reviews on Google Play Store – in the world, there are just 2.2 million SHIB holders.

Shiba Eternity has just 10k downloads on Google Play Store and 11k reviews.

Why don't they burn 100% of Shiba Eternity profits?

EverGrow is a hyper-deflationary and rewards token, which aims to give back to its investors as much as possible.

EverGrow just launched an NFT marketplace and has plans to rollout a content subscription app and a metaverse VR gaming arcade. The revenue from all of these will 100% go towards buying and burning EverGrow from supply.

Even in-house NFT sales go 100% to buying and burning EverGrow from supply.

In this first week of launching LunaSky NFT, EverGrow raised over $230,000 for buyback and burn. In the whole month of September Shiba Inu burns only had a dollar value of $17,500.

The burn funds from the NFT launch are expected to create 60 days of consecutive green candles in the EverGrow price (should trading volume otherwise remain the same) and it's a demonstration of just how valuable community-oriented applications and ecosystems can be in crypto.

So why isn't Shiba Inu burning more of its revenue like EverGrow?

Shytoshi Kusama said the priority was adoption rather than burning SHIB. While greater adoption and volume could well boost the Shiba Inu price, SHIB is also wading into battle with some stiff competition.

Shiba Eternity is up against other leading card games like Hearthstone, while Shibarium will go up against hundreds of layer-1 blockchain ecosystems.

Will Shiba Inu holders see a return on their investment thanks to these projects? Only time will tell.

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