

Saber Interactive and Lionsgate have announced an untitled AAA John Wick video game for PlayStation 5. Sony aired the reveal during State of Play on February 12, 2026. Saber confirmed versions for Xbox Series X|S and PC, but it has not shared a title or release date.
The companies describe the project as a single-player, third-person action game aimed at mature audiences. Saber said it will share details about the story, setting, and gameplay in time.
Saber Interactive said it is producing the game with Lionsgate and with direct collaboration from filmmaker Chad Stahelski. The studio also confirmed Keanu Reeves’ involvement in the project.
Saber described the work as a joint production designed to keep the game consistent with the John Wick franchise.
Lionsgate’s announcement said Reeves will reprise John Wick’s look and voice for the game. Saber’s PlayStation Blog post said the team will reveal the official title and launch date later.
Sony’s State of Play roundup also noted that the title and release date remain unannounced. The reveal trailer describes a crime-world hierarchy built on rules and obligations.
Saber said the game tells an original gameplay narrative that fits inside the John Wick timeline. The developers placed the story during a specific period in John Wick’s life.
They said the game will contribute to the franchise’s wider lore while keeping continuity with the films’ tone and characters.
The reveal materials place the story years before the “Impossible Task,” which the films reference as a key event in Wick’s past. Saber said the story will include familiar characters and new characters created for the game.
The studio said its writers are working with Stahelski and Lionsgate on the narrative and setting. Saber also said the game will let players take the role of Baba Yaga.
Saber said it is building a distinct combat system from the ground up to match the films’ gun-fu style. The studio highlighted choreographed camera work, cinematic storytelling, and bold environments as core design goals. Saber said it wants the action to feel faithful to the film experience while staying fully playable in a game format.
The developers also confirmed driving sequences as part of the gameplay mix. Saber said it is creating rich, neo-noir locations that support missions and reinforce the series’ iconography.
The studio linked those environments to “fine details” that players can notice across different locations. Lionsgate executive Jenefer Brown said the game aims to reflect the films’ choreography and authenticity. Saber CEO Matthew Karch said the teams are working in a true collaboration.
Saber has not released extended gameplay footage or a launch window. The companies said they will share more information in future updates, including the official name, release timing, and additional story details. Until then, the only confirmed platforms are PS5, Xbox Series X|S, and PC.
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