The highly anticipated survival MMO set in the unforgiving world of Arrakis has received a significant update with the release of patch 1.1.10.0. This substantial update brings over 300 changes to gameplay, balance, and stability, making it Funcom's most comprehensive patch to date. The July update addresses several key concerns that players have been vocal about since the game's launch.
A significant change has been made to the Deep Desert, a key endgame conflict zone. Previously, the entire region was designated as a full PvP area, creating a high-risk environment that often proved frustrating for more casual players.
With this patch, Funcom has essentially divided the Deep Desert in half, with the northern part staying PvP-oriented. Such a fifty-fifty split ought to cater better to opponents and co-operators alike, whilst maintaining tension around that prime real estate of shipwrecks and control points.
Beyond PvP balance fixes, the update goes after some of the game's major exploits. The prime example was one of the widespread duplication glitches, where players could endlessly replicate rare resources, destabilizing the in-game market economy.
This glitch, along with a similar one that allowed full repairs of items without consuming materials, has been patched. The basis of these fixes is Funcom's endeavor to lay stronger foundations for Dune Awakening Classical Survival, where themes of scarcity and risk prevail.
Massive overhauls were granted to vehicle mechanics. Ground vehicles can now be entered by players easily from many directions. Bugs resulting in sudden dismounts or awkward animations have been squashed. Air vehicles such as ornithopters have also been tweaked, with a buff being applied to ‘vulture mode’ that provides faster emergency landings or tactical retreats.
World events and AI behavior have been tweaked. Sandworms now linger longer after spice harvesting. This increases the danger in high-yield areas and adds more tension to resource collection. Meanwhile, enemy faction activity in areas like Hagga Basin has been slightly reduced. This change aims to ease pressure on player outposts and make base defense more manageable.
The overall UI has been polished across all areas. Players can now bind individual keys like ‘exit vehicle’ and ‘take item,’ improving combat and exploration flow. Audio for weather and vehicles has been enhanced. Server stability has also been improved, especially in high-traffic zones like the Deep Desert.
The update was even preceded by community testing on Funcom’s new Public Test Client, showing a high importance on responsiveness and iteration. Less than two weeks after going live on test late June, the changes are already being worked into the full game.
With this major update, Dune: Awakening is a big step closer to realizing the vision set out by it: a ruthless yet rewarding survival MMO where every choice counts. While there is still an ongoing argument over PvP and PvE balance, the July 2025 patch sends a clear signal that Funcom is ready to evolve the game with player direction in real time.