New Wireless Technology Is Here to Power Metaverse Future and How!

New Wireless Technology Is Here to Power Metaverse Future and How!

How new wireless technology powering the metaverse future

Las Vegas is planning to bring new wireless technology to power the metaverse's future. It's going to require something sleeker compared to the virtual reality headsets of the new generation. While the ideal scenario for devices that look like regular glasses to power an always-on digital experience, the harsh reality is that bulky batteries and power-hungry processors necessitate either compromised features or extra bulk.

Ixana, a relatively new company, believes it has discovered a way to build a new generation of personal devices that are much more efficient in power compared with today's headsets. And the company will unveil a developer platform at CES 2023 so that others can begin developing applications for its technology. The core of Ixana's innovation is a new method of information transmission: through the human body itself.

Not the body itself, but the electromagnetic field that surrounds it. Wi-R, Ixana's technology, makes use of the body's natural ability as a conductor. A device, whether held or worn, has the power to transmit data over this field efficiently. Ixana claims that it uses one-hundredth of the energy typically used in conventional wireless connections such as WiFi or Bluetooth.

Why Does the Technology Power Meta?

The technology could be used in the metaverse, augmented reality (AR), virtual reality, and internet-based immersive digital worlds. Augmented reality plays a major role in enabling the metaverse to enthral visual experience. It helps the users to actually feel and create visual stimulations which is a crucial part of the metaverse.

The idea behind the technology power of meta verse is that you could have a smartphone in your pocket, which already has a good battery system and a powerful processor to transmit the data across the surface of your body and to power the headset on your face without making you feel anything. Wi-R technology, according to Ixana, is capable of simultaneously pushing four compressed high-definition video streams.

At CES, CoinDesk experimented with Wi-R technology by wearing Wi-R headphones, and when moving hands closer to a special cell phone, they could clearly hear music playing from the phone. When you move your hand away from the phone case, the music stops, which doesn't seem impressive until you realise that neither the phone case nor the headphones are connected via any means of wireless connection. The data of the human body was transmitted entirely through the electromagnetic field.

Ixana wants you to envision the type of connection you carry in the video, VR, AR, and more. Imagine everything from your smartwatch to your sunglasses all continuously talking to each other without ever using a radio.

There are some issues that WI-R technology cannot solve. Screens and haptics require a lot of energy, and you can't just move the battery to another part of your body. All of the security and safety implications of transmitting data through a body must be considered. There is an ongoing debate about whether cell phone radiation is harmful. If WI-R becomes popular, it will undoubtedly attract its own set of detractors.

Sen is realistic about the challenges ahead, estimating that it will take two to four years for the technology to appear in a consumer device and four to five years for smartphone manufacturers to adopt it. Again, if it ever takes off.

The $999 developer kit, however, moves it beyond a proof of concept, and Sen claims the company has backing from some major players, including Samsung. With the widespread adoption of WI-R, the future of the metaverse may look very different from what it does now, and the idea of developing powerful augmented-reality eyeglasses, which has long been a tech industry dream, may finally begin to take shape.

CES 2023 is no exception. And the developments happening in the metaverse—automotive systems, high-speed processors, video products, microcontrollers, health, software, and wearables are just some of the areas covered at the show. It also announces new processors, mobile devices, and desktops to serve every type of user.  Starting from content creators to casual gamers to professional and hybrid workers, the new graphic solutions are yet to bring high-performance gaming to the mobile.  

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