Sudden Appearances : Ghost cars, with their nearly invisible "ghost decals," can appear suddenly from regular traffic. This means players won't always see police until they're right on them, drastically changing initial pursuit dynamics
Enhanced Ambush Tactics : Police AI could utilize these stealth vehicles for ambushes. Imagine driving innocently, only for a seemingly normal car to reveal its police markings and initiate a high-speed chase from an unexpected angle
Increased Surveillance : These vehicles could be used for passive surveillance. Players might commit a crime, thinking they're alone, only for a ghost car to have witnessed it, triggering an immediate wanted level and pursuit
Strategic Player Evasion : Players will need to develop new evasion strategies beyond simply outrunning marked cruisers. Blending into traffic or using environmental cover will become even more crucial to avoid detection by these hidden threats
Dynamic Wanted Level Escalation : The presence of ghost cars could lead to more dynamic wanted level increases. Being spotted by one could instantly escalate the situation, forcing players to react faster and more intensely
Unpredictable Patrols : Standard police patrols might be augmented by these unmarked units. This adds an element of unpredictability to the open world, making routine crime more risky due to the constant threat of unseen law enforcement
Realism and Immersion : This feature mirrors real-life unmarked police vehicles, enhancing the game's realism. It will deepen immersion by making the world feel more alive and the police a more intelligent, ever-present threat