
Ubisoft is releasing Assassin’s Creed Shadows on 20 March 2025. Players will get to experience the game in next-gen quality. However, players with PS5 Pro will have the best of the expected graphical experience. Ubisoft is introducing three graphical modes, Performance, Fidelity and Balanced. To allow players to customize their graphical experience based on their framerate, resolution, and Ray Tracing.
Assassin’s Creed Shadows is one of the highly anticipated releases of the year. Fans for a longtime have been clamouring for a Japan-based experience for the franchise. The latest franchise is featured in Feudal Japan, with protagonists Yasuke the samurai and Naoe the shinobi. The game promises varied combat styles in an open-world setting.
Let’s take a more in-depth look into how the enhancements in PS5 Pro Assassin’s Creed Shadows could be the most stunning game in the franchise to date.
Ubisoft has optimized Assassin’s Creed Shadows on PS5 Pro for superior performance. Players can choose from three modes. All of which offer different advantages:
For players who want smoother gameplay over ultra-high visuals.
60 FPS for a smoother experience
2160p resolution upscaled with Standard Ray Tracing
Provides more realistic reflections and lighting but with lower frame rates.
30 FPS with a 2160p upscaled resolution.
Focuses on graphical capability with extended Ray Tracing.
An option for high-visuals and a smoother gameplay experience.
Designed for 120/240Hz display with HDMI 2.1 support
Runs at 40 FPS with extended Ray Tracing still enabled.
Ubisoft has a long history of optimizing its games for new hardware. For example, Assassin’s Creed Valhalla was upgraded with improved textures and was running at 4K 60FPS as opposed to other games running at 30 FPS limit on the previous generation on PS5. Assassin’s Creed Origins also had a 60 FPS update patch, so people could revisit ancient Egypt with an improved experience.
With Shadows, Ubisoft is moving forward with the next step by leveraging PS5 Pro's hardware to the fullest, providing a huge jump compared to previous games in the area of Ray Tracing, frame rates, and lighting physics.
One of the biggest strengths of Assassin's Creed Shadows is its two-protagonist system, where the player gets to play through two very different playstyles:
Heavy weapon combat, perfect for straightforward battles.
Can block and counter enemy attacks.
Brute force and armor-based defense are its forte.
Stealth-based combat, dependent on agility.
Parkour and quick assassination skills.
Can evade enemies by using shadows and rooftops.
This two-character system provides diversity in gameplay, enabling players to approach missions in a variety of ways. Stealthy assassinations or full-on combat, Shadows has the tools to play your way.
The Assassin's Creed series has consistently toyed with stealth vs. combat mechanics for years. Its parkour and crowd blending abilities in Odyssey and Valhalla went heavily into RPG combat mechanics, allowing players more action-oriented gameplay.
With Shadows, Ubisoft is reverting to an even more balanced approach between stealth and open combat. Like Assassin's Creed Syndicate, which had twin protagonists with separate styles, Jacob for combat and Evie for stealth. Shadows takes this even further by including historical accuracy and more in-depth skill specializations.
Ubisoft has dedicated years to developing a historically accurate world, and the result is that Feudal Japan is perhaps the most engaging Assassin's Creed setting to date.
Gameplay and visuals are influenced by changes in season.
Fog and rain affect stealth mechanics.
Kyoto and Edo are reconstructed with accurate detail.
Includes real-life characters such as Yasuke, integrating historical aspects into the narrative.
Enhanced AI for more realistic enemy behavior.
Extended parkour and traversal systems to improve movement between rooftops.
Ubisoft's attempt at open-world realism has changed a lot. Assassin's Creed Odyssey had a huge Greek world with intricate architecture, and Valhalla brought seasonal changes and dynamic NPC schedules.
With Shadows, Ubisoft is blending these previous innovations and layering the game with Ray Tracing-driven lighting and environmental effects to make one of the most realistic-looking worlds in Assassin's Creed history. This next step forward in world-building makes Shadows not only a new location but an even more immersive experience than its predecessors.
Ubisoft's initial Assassin's Creed game developed specifically for next-gen consoles takes graphics and gameplay to new heights, making Shadows a must-play for series fans. If you like fast, smooth combat or breathtaking cinematic graphics, the PS5 Pro upgrades guarantee an immersive experience like never before.
Previous Assassin's Creed games have always gotten progressively better with each new generation of hardware, and Shadows is no exception, with the most polished, visually incredible, and deepest-playing experience yet. When the game hits the shelves on March 20, gamers will have an unforgettable ride through one of the most spectacular Assassin's Creed worlds ever developed.