Nintendo Switch pushed its way into the gaming market in 2017. Since it came, it has made a separate fanbase for its portability and performance, especially when players are away from home, traveling, or doing something else. With the introduction of the Nintendo Switch, the gaming world came to realise that performance is not the only thing gamers care about. Instead, portability, versatility, and a strong library of exclusive titles consistently attract audiences.
Now with Nintendo Switch on the horizon, the most curious question that arises is whether Nintendo will continue to prioritize portability while not leaving behind performance. As the PlayStation 5 and Xbox Series X push the boundaries of power, it will be interesting to see if a hybrid console can compete with them while maintaining its signature mobility and portability.
There's no denying the hardware chasm between the Nintendo Switch and its current-gen counterparts. The PS5 and Xbox Series X boast lightning-fast SSDs, ray tracing capabilities, and performance targets of 4K resolution at high frame rates. Meanwhile, the original Switch, even at launch, was modest in comparison—built around Nvidia’s Tegra X1 chip, which was already a few years old when the system was released.
According to rumors regarding Switch 2, Nintendo plans to integrate a custom Nvidia chip based on the Ampere architecture, coupled with support for DLSS (Deep Learning Super Sampling). Such improvements indicate a major power upgrade that may even be enough for 4K output when docked. However, one needs to restrain expectations. The Switch 2 will be no match in terms of raw GPU and CPU for the PS5 or Xbox Series X, even with DLSS.
This isn't a significant problem, depending on Nintendo's strategy. One thing is that usually their moneymaking had been more on creative gameplay and exclusive first-party titles than on technical greatness itself. Instead of pumping out high-definition content, titles like The Legend of Zelda: Breath of the Wild or Animal Crossing: New Horizons would shine here, offering above-average experiences.
Apparently, the performance gap doesn't play a crucial role until a third-party developer tries to port newer AAA titles to the Nintendo hardware. Therefore, games like Cyberpunk 2077 or Hogwarts Legacy either skip the platform entirely or arrive in heavily compromised forms, diminishing the experience for Switch users.
Where Switch most definitely shines and where Switch 2 should deliver is portability. The lure of being able to take something like Mario Kart or The Witcher 3 on the road is somehow convincing, and there's no other heavyweight console that offers such freedom. Steam Deck and the other similar consoles offer portable PC gaming, but they do come with a weighty design, poor battery life, and a higher cost. Nintendo strikes a balance between slim design and fair-to-middling battery life, all while being simple to operate.
Enhanced screen resolution and refresh rate in handheld mode would greatly propel the Switch 2 into the next generation of visual improvement without having to be on par with the PS5 in terms of processing power. Alongside such improvements, the focus should still be on continued power efficiency in an architecture design to create smarter cooling solutions. Fulfilling these expectations will make Switch 2 real progress without any measure of compromise on identity.
Software accessibility is another aspect of portability. The original Switch made local multiplayer easy, intuitive, and fun. With just a pair of Joy-Cons, players could jump into a game together without needing extra hardware. If the Nintendo Switch 2 maintains or expands this versatility, it can continue to appeal to a broader audience than the typical high-spec home console.
The Switch 2 does not have to win in the performance-portability war; it merely must hold. Nintendo has never followed raw power, and it doesn't need to start. What it must do is bridge this gap just enough to attract more third-party support, visual fidelity, and smooth gameplay experiences without trampling over its very idiosyncratic hybrid design.
If the Switch 2 offers more substantial performance, DLSS-like modern graphical capabilities, and subtle enhancements to the already portable form factor, it doesn't need to outperform either the PS5 or Xbox Series X to achieve success. Instead, it will continue walking down the path of success by doing what it usually does best—by giving something different, something that is fun, and something for itself.