Outer Wilds: A time loop mystery where knowledge, observation, and exploration unlock progress instead of weapons or combat encounters.
Return of the Obra Dinn: Deduction-driven gameplay rewards careful observation, logical reasoning, and curiosity to uncover every crew member’s fate.
Journey: A wordless adventure where exploration, symbolism, and emotional discovery replace fighting with quiet wonder and connection.
The Witness: An island filled with puzzles that teach themselves, rewarding attention, pattern recognition, and environmental understanding.
Firewatch: Narrative exploration focuses on dialogue choices, environment scanning, and emotional curiosity rather than traditional gameplay challenges.
Heaven’s Vault: Players decode an ancient language through exploration, rewarding linguistic curiosity and interpretation over any form of combat.
Myst: A classic puzzle adventure where progress comes from experimenting, observing mechanisms, and understanding mysterious worlds slowly.
Eastshade: Exploration and painting replace combat, encouraging players to observe landscapes, people, and stories with patience.
A Short Hike: A gentle open world experience rewarding curiosity, small discoveries, and relaxed exploration without pressure or danger.